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- apply plugin: "com.android.application"
-
- import com.android.build.OutputFile
-
- /**
- * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
- * and bundleReleaseJsAndAssets).
- * These basically call `react-native bundle` with the correct arguments during the Android build
- * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
- * bundle directly from the development server. Below you can see all the possible configurations
- * and their defaults. If you decide to add a configuration block, make sure to add it before the
- * `apply from: "../../node_modules/react-native/react.gradle"` line.
- *
- * project.ext.react = [
- * // the name of the generated asset file containing your JS bundle
- * bundleAssetName: "index.android.bundle",
- *
- * // the entry file for bundle generation
- * entryFile: "index.android.js",
- *
- * // whether to bundle JS and assets in debug mode
- * bundleInDebug: false,
- *
- * // whether to bundle JS and assets in release mode
- * bundleInRelease: true,
- *
- * // whether to bundle JS and assets in another build variant (if configured).
- * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
- * // The configuration property can be in the following formats
- * // 'bundleIn${productFlavor}${buildType}'
- * // 'bundleIn${buildType}'
- * // bundleInFreeDebug: true,
- * // bundleInPaidRelease: true,
- * // bundleInBeta: true,
- *
- * // whether to disable dev mode in custom build variants (by default only disabled in release)
- * // for example: to disable dev mode in the staging build type (if configured)
- * devDisabledInStaging: true,
- * // The configuration property can be in the following formats
- * // 'devDisabledIn${productFlavor}${buildType}'
- * // 'devDisabledIn${buildType}'
- *
- * // the root of your project, i.e. where "package.json" lives
- * root: "../../",
- *
- * // where to put the JS bundle asset in debug mode
- * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
- *
- * // where to put the JS bundle asset in release mode
- * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
- *
- * // where to put drawable resources / React Native assets, e.g. the ones you use via
- * // require('./image.png')), in debug mode
- * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
- *
- * // where to put drawable resources / React Native assets, e.g. the ones you use via
- * // require('./image.png')), in release mode
- * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
- *
- * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
- * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
- * // date; if you have any other folders that you want to ignore for performance reasons (gradle
- * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
- * // for example, you might want to remove it from here.
- * inputExcludes: ["android/**", "ios/**"],
- *
- * // override which node gets called and with what additional arguments
- * nodeExecutableAndArgs: ["node"],
- *
- * // supply additional arguments to the packager
- * extraPackagerArgs: []
- * ]
- */
-
- project.ext.react = [
- entryFile: "index.js"
- ]
-
- apply from: "../../node_modules/react-native/react.gradle"
- apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"
-
- /**
- * Set this to true to create two separate APKs instead of one:
- * - An APK that only works on ARM devices
- * - An APK that only works on x86 devices
- * The advantage is the size of the APK is reduced by about 4MB.
- * Upload all the APKs to the Play Store and people will download
- * the correct one based on the CPU architecture of their device.
- */
- def enableSeparateBuildPerCPUArchitecture = false
-
- /**
- * Run Proguard to shrink the Java bytecode in release builds.
- */
- def enableProguardInReleaseBuilds = false
-
- android {
- compileSdkVersion rootProject.ext.compileSdkVersion
-
- compileOptions {
- sourceCompatibility JavaVersion.VERSION_1_8
- targetCompatibility JavaVersion.VERSION_1_8
- }
-
- def getVersionCode = { ->
- return project.hasProperty('versionCode') ? Integer.parseInt(project.versionCode) : 1
- }
-
- def getVersionName = { ->
- return project.hasProperty('versionName') ? project.versionName : "1.0"
- }
-
- defaultConfig {
- applicationId "com.screenad"
- minSdkVersion rootProject.ext.minSdkVersion
- targetSdkVersion rootProject.ext.targetSdkVersion
- versionCode = getVersionCode()
- versionName getVersionName()
- }
-
- android.applicationVariants.all { variant ->
- variant.outputs.all {
- outputFileName = "screenad_" + variant.buildType.name + "_" + defaultConfig.versionCode + ".apk"
- }
- }
-
- splits {
- abi {
- reset()
- enable enableSeparateBuildPerCPUArchitecture
- universalApk false // If true, also generate a universal APK
- include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
- }
- }
- signingConfigs {
- release {
- if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
- storeFile file(MYAPP_RELEASE_STORE_FILE)
- storePassword MYAPP_RELEASE_STORE_PASSWORD
- keyAlias MYAPP_RELEASE_KEY_ALIAS
- keyPassword MYAPP_RELEASE_KEY_PASSWORD
- }
- }
- }
- buildTypes {
- debug {
- buildConfigField "String", "API_HOST", "\"https://mall.youlane.cn/\""
- buildConfigField "String", "CODEPUSH_HOST", "\"https://update.youlane.cn/\""
- buildConfigField "String", "CODEPUSH_KEY", "\"8snO1yoHlvhEtBjr02zTr3g1comw4ksvOXqog\""
- }
- release {
- buildConfigField "String", "API_HOST", "\"https://admintest.malls.iformall.com/\""
- buildConfigField "String", "CODEPUSH_HOST", "\"https://update.youlane.cn/\""
- buildConfigField "String", "CODEPUSH_KEY", "\"9rYZYySFD0ryN5wCD9YmjJkT55Kf4ksvOXqog\""
- minifyEnabled enableProguardInReleaseBuilds
- proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
- signingConfig signingConfigs.release
- }
- product.initWith(release)
- product {
- buildConfigField "String", "API_HOST", "\"https://admin.malls.iformall.com/\""
- buildConfigField "String", "CODEPUSH_HOST", "\"https://update.malls.iformall.com/\""
- buildConfigField "String", "CODEPUSH_KEY", "\"9rYZYySFD0ryN5wCD9YmjJkT55Kf4ksvOXqog\""
- matchingFallbacks = ['product', 'release']
- }
-
- }
- // applicationVariants are e.g. debug, release
- applicationVariants.all { variant ->
- variant.outputs.each { output ->
- // For each separate APK per architecture, set a unique version code as described here:
- // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
- def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
- def abi = output.getFilter(OutputFile.ABI)
- if (abi != null) { // null for the universal-debug, universal-release variants
- output.versionCodeOverride =
- versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
- }
- }
- }
- }
-
- dependencies {
- implementation project(':react-native-svg')
- implementation project(':react-native-camera')
- implementation project(':react-native-device-info')
- implementation project(':react-native-code-push')
- implementation fileTree(dir: "libs", include: ["*.jar"])
- implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
- implementation "com.facebook.react:react-native:+" // From node_modules
- }
-
- // Run this once to be able to run the application with BUCK
- // puts all compile dependencies into folder libs for BUCK to use
- task copyDownloadableDepsToLibs(type: Copy) {
- from configurations.compile
- into 'libs'
- }
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