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  1. #ifndef _PLAYM4_H_
  2. #define _PLAYM4_H_
  3. #if defined( _WINDLL)
  4. #define PLAYM4_API extern "C" __declspec(dllexport)
  5. #else
  6. #define PLAYM4_API extern "C" __declspec(dllimport)
  7. #endif
  8. //Max channel numbers
  9. #define PLAYM4_MAX_SUPPORTS 500
  10. //Wave coef range;
  11. #define MIN_WAVE_COEF -100
  12. #define MAX_WAVE_COEF 100
  13. //Timer type
  14. #define TIMER_1 1 //Only 16 timers for every process.Default TIMER;
  15. #define TIMER_2 2 //Not limit;But the precision less than TIMER_1;
  16. //BUFFER AND DATA TYPE
  17. #define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size
  18. #define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size
  19. #define BUF_VIDEO_RENDER (3) //video render node count
  20. #define BUF_AUDIO_RENDER (4) //audio render node count
  21. #define BUF_VIDEO_DECODED (5) //video decoded node count to render
  22. #define BUF_AUDIO_DECODED (6) //audio decoded node count to render
  23. #define BUF_DISPLAY_NODE (7) //display node
  24. //Error code
  25. #define PLAYM4_NOERROR 0 //no error
  26. #define PLAYM4_PARA_OVER 1 //input parameter is invalid;
  27. #define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error.
  28. #define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed;
  29. #define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed.
  30. #define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed.
  31. #define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed.
  32. #define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed.
  33. #define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed
  34. #define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed.
  35. #define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface.
  36. #define PLAYM4_BUF_OVER 11 //buffer is overflow
  37. #define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device.
  38. #define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed
  39. #define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file.
  40. #define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream.
  41. #define PLAYM4_SYS_NOT_SUPPORT 16 //System not support.
  42. #define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header.
  43. #define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted.
  44. #define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed.
  45. #define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown.
  46. #define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed.
  47. #define PLAYM4_BLT_ERROR 22 //Blt failed.
  48. #define PLAYM4_UPDATE_ERROR 23 //Update failed.
  49. #define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi
  50. #define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video
  51. #define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error
  52. #define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file.
  53. #define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed.
  54. #define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218
  55. #define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318
  56. #define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617
  57. #define PLAYM4_INVALID_PORT 32 //add by cj 20100913
  58. #define PLAYM4_NOT_FIND 33 //add by cj 20110428
  59. #define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528
  60. #define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown;
  61. //鱼眼功能错误码
  62. #define PLAYM4_FEC_ERR_ENABLEFAIL 100 // 鱼眼模块加载失败
  63. #define PLAYM4_FEC_ERR_NOTENABLE 101 // 鱼眼模块没有加载
  64. #define PLAYM4_FEC_ERR_NOSUBPORT 102 // 子端口没有分配
  65. #define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // 没有初始化对应端口的参数
  66. #define PLAYM4_FEC_ERR_SUBPORTOVER 104 // 子端口已经用完
  67. #define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // 该安装方式下这种效果不支持
  68. #define PLAYM4_FEC_ERR_INVALIDWND 106 // 非法的窗口
  69. #define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZ位置越界
  70. #define PLAYM4_FEC_ERR_RADIUSINVALID 108 // 圆心参数非法
  71. #define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // 指定的安装方式和矫正效果,该参数更新不支持
  72. #define PLAYM4_FEC_ERR_NOPLAYPORT 110 // 播放库端口没有启用
  73. #define PLAYM4_FEC_ERR_PARAMVALID 111 // 参数为空
  74. #define PLAYM4_FEC_ERR_INVALIDPORT 112 // 非法子端口
  75. #define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ矫正范围越界
  76. #define PLAYM4_FEC_ERR_OVERMAXPORT 114 // 矫正通道饱和,最大支持的矫正通道为四个
  77. #define PLAYM4_FEC_ERR_ENABLED 115 //该端口已经启用了鱼眼模块
  78. #define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D加速没有开启
  79. //Max display regions.
  80. #define MAX_DISPLAY_WND 4
  81. //Display type
  82. #define DISPLAY_NORMAL 0x00000001
  83. #define DISPLAY_QUARTER 0x00000002
  84. #define DISPLAY_YC_SCALE 0x00000004 //add by gb 20091116
  85. #define DISPLAY_NOTEARING 0x00000008
  86. //Display buffers
  87. #define MAX_DIS_FRAMES 50
  88. #define MIN_DIS_FRAMES 1
  89. //Locate by
  90. #define BY_FRAMENUM 1
  91. #define BY_FRAMETIME 2
  92. //Source buffer
  93. #define SOURCE_BUF_MAX 1024*100000
  94. #define SOURCE_BUF_MIN 1024*50
  95. //Stream type
  96. #define STREAME_REALTIME 0
  97. #define STREAME_FILE 1
  98. //frame type
  99. #define T_AUDIO16 101
  100. #define T_AUDIO8 100
  101. #define T_UYVY 1
  102. #define T_YV12 3
  103. #define T_RGB32 7
  104. //capability
  105. #define SUPPORT_DDRAW 1
  106. #define SUPPORT_BLT 2
  107. #define SUPPORT_BLTFOURCC 4
  108. #define SUPPORT_BLTSHRINKX 8
  109. #define SUPPORT_BLTSHRINKY 16
  110. #define SUPPORT_BLTSTRETCHX 32
  111. #define SUPPORT_BLTSTRETCHY 64
  112. #define SUPPORT_SSE 128
  113. #define SUPPORT_MMX 256
  114. // 以下宏定义用于HIK_MEDIAINFO结构
  115. #define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO结构标记
  116. // 系统封装格式
  117. #define SYSTEM_NULL 0x0 // 没有系统层,纯音频流或视频流
  118. #define SYSTEM_HIK 0x1 // 海康文件层
  119. #define SYSTEM_MPEG2_PS 0x2 // PS封装
  120. #define SYSTEM_MPEG2_TS 0x3 // TS封装
  121. #define SYSTEM_RTP 0x4 // rtp封装
  122. #define SYSTEM_RTPHIK 0x401 // rtp封装
  123. // 视频编码类型
  124. #define VIDEO_NULL 0x0 // 没有视频
  125. #define VIDEO_H264 0x1 // 海康H.264
  126. #define VIDEO_MPEG4 0x3 // 标准MPEG4
  127. #define VIDEO_MJPEG 0x4
  128. #define VIDEO_AVC264 0x0100
  129. // 音频编码类型
  130. #define AUDIO_NULL 0x0000 // 没有音频
  131. #define AUDIO_ADPCM 0x1000 // ADPCM
  132. #define AUDIO_MPEG 0x2000 // MPEG 系列音频,解码器能自适应各种MPEG音频
  133. #define AUDIO_AAC 0X2001 // AAC 编码
  134. // G系列音频
  135. #define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据
  136. #define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据,即L16
  137. #define AUDIO_G711_U 0x7110
  138. #define AUDIO_G711_A 0x7111
  139. #define AUDIO_G722_1 0x7221
  140. #define AUDIO_G723_1 0x7231
  141. #define AUDIO_G726_U 0x7260
  142. #define AUDIO_G726_A 0x7261
  143. #define AUDIO_G726_16 0x7262
  144. #define AUDIO_G729 0x7290
  145. #define AUDIO_AMR_NB 0x3000
  146. #define SYNCDATA_VEH 1 //同步数据:车载信息
  147. #define SYNCDATA_IVS 2 //同步数据:智能信息
  148. //motion flow type
  149. #define MOTION_FLOW_NONE 0
  150. #define MOTION_FLOW_CPU 1
  151. #define MOTION_FLOW_GPU 2
  152. //音视频加密类型
  153. #define ENCRYPT_AES_3R_VIDEO 1
  154. #define ENCRYPT_AES_10R_VIDEO 2
  155. #define ENCRYPT_AES_3R_AUDIO 1
  156. #define ENCRYPT_AES_10R_AUDIO 2
  157. //Frame position
  158. typedef struct{
  159. long nFilePos;
  160. long nFrameNum;
  161. long nFrameTime;
  162. long nErrorFrameNum;
  163. SYSTEMTIME *pErrorTime;
  164. long nErrorLostFrameNum;
  165. long nErrorFrameSize;
  166. }FRAME_POS,*PFRAME_POS;
  167. //Frame Info
  168. typedef struct{
  169. long nWidth;
  170. long nHeight;
  171. long nStamp;
  172. long nType;
  173. long nFrameRate;
  174. DWORD dwFrameNum;
  175. }FRAME_INFO;
  176. typedef struct
  177. {
  178. long nPort; //通道号
  179. char *pBuf; //返回的第一路图像数据指针
  180. unsigned int nBufLen; //返回的第一路图像数据大小
  181. char *pBuf1; //返回的第二路图像数据指针
  182. unsigned int nBufLen1; //返回的第二路图像数据大小
  183. char *pBuf2; //返回的第三路图像数据指针
  184. unsigned int nBufLen2; //返回的第三路图像数据大小
  185. unsigned int nWidth; //画面宽
  186. unsigned int nHeight; //画面高
  187. unsigned int nStamp; //时标信息,单位毫秒
  188. unsigned int nType; //数据类型
  189. void *pUser; //用户数据
  190. unsigned int reserved[4]; //保留
  191. }DISPLAY_INFO_YUV;
  192. //Frame
  193. typedef struct{
  194. char *pDataBuf;
  195. long nSize;
  196. long nFrameNum;
  197. BOOL bIsAudio;
  198. long nReserved;
  199. }FRAME_TYPE;
  200. //Watermark Info //add by gb 080119
  201. typedef struct{
  202. char *pDataBuf;
  203. long nSize;
  204. long nFrameNum;
  205. BOOL bRsaRight;
  206. long nReserved;
  207. }WATERMARK_INFO;
  208. typedef struct SYNCDATA_INFO
  209. {
  210. DWORD dwDataType; //和码流数据同步的附属信息类型,目前有:智能信息,车载信息
  211. DWORD dwDataLen; //附属信息数据长度
  212. BYTE* pData; //指向附属信息数据结构的指针,比如IVS_INFO结构
  213. } SYNCDATA_INFO;
  214. #ifndef _HIK_MEDIAINFO_FLAG_
  215. #define _HIK_MEDIAINFO_FLAG_
  216. typedef struct _HIK_MEDIAINFO_ // modified by gb 080425
  217. {
  218. unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information
  219. unsigned short media_version; // 版本号:指本信息结构版本号,目前为0x0101,即1.01版本,01:主版本号;01:子版本号。
  220. unsigned short device_id; // 设备ID,便于跟随/分析
  221. unsigned short system_format; // 系统封装层
  222. unsigned short video_format; // 视频编码类型
  223. unsigned short audio_format; // 音频编码类型
  224. unsigned char audio_channels; // 通道数
  225. unsigned char audio_bits_per_sample; // 样位率
  226. unsigned int audio_samplesrate; // 采样率
  227. unsigned int audio_bitrate; // 压缩音频码率,单位:bit
  228. unsigned int reserved[4]; // 保留
  229. }HIK_MEDIAINFO;
  230. #endif
  231. typedef struct
  232. {
  233. long nPort;
  234. char * pBuf;
  235. long nBufLen;
  236. long nWidth;
  237. long nHeight;
  238. long nStamp;
  239. long nType;
  240. long nUser;
  241. }DISPLAY_INFO;
  242. typedef struct
  243. {
  244. long nPort;
  245. char *pVideoBuf;
  246. long nVideoBufLen;
  247. char *pPriBuf;
  248. long nPriBufLen;
  249. long nWidth;
  250. long nHeight;
  251. long nStamp;
  252. long nType;
  253. long nUser;
  254. }DISPLAY_INFOEX;
  255. typedef struct PLAYM4_SYSTEM_TIME //绝对时间
  256. {
  257. DWORD dwYear; //年
  258. DWORD dwMon; //月
  259. DWORD dwDay; //日
  260. DWORD dwHour; //时
  261. DWORD dwMin; //分
  262. DWORD dwSec; //秒
  263. DWORD dwMs; //毫秒
  264. } PLAYM4_SYSTEM_TIME;
  265. //ENCRYPT Info
  266. typedef struct{
  267. long nVideoEncryptType; //视频加密类型
  268. long nAudioEncryptType; //音频加密类型
  269. long nSetSecretKey; //是否设置,1表示设置密钥,0表示没有设置密钥
  270. }ENCRYPT_INFO;
  271. //////////////////////////////////////////////////////////////////////////////
  272. //API
  273. //////////////////////////////////////////////////////////////////////////////
  274. ////////////////ver 1.0///////////////////////////////////////
  275. //Initialize DirecDraw.Now invalid.
  276. PLAYM4_API BOOL __stdcall PlayM4_InitDDraw(HWND hWnd);
  277. //Release directDraw; Now invalid.
  278. PLAYM4_API BOOL __stdcall PlayM4_RealeseDDraw();
  279. PLAYM4_API BOOL __stdcall PlayM4_OpenFile(LONG nPort,LPSTR sFileName);
  280. PLAYM4_API BOOL __stdcall PlayM4_CloseFile(LONG nPort);
  281. PLAYM4_API BOOL __stdcall PlayM4_Play(LONG nPort, HWND hWnd);
  282. PLAYM4_API BOOL __stdcall PlayM4_Stop(LONG nPort);
  283. PLAYM4_API BOOL __stdcall PlayM4_Pause(LONG nPort,DWORD nPause);
  284. PLAYM4_API BOOL __stdcall PlayM4_Fast(LONG nPort);
  285. PLAYM4_API BOOL __stdcall PlayM4_Slow(LONG nPort);
  286. PLAYM4_API BOOL __stdcall PlayM4_OneByOne(LONG nPort);
  287. PLAYM4_API BOOL __stdcall PlayM4_SetPlayPos(LONG nPort,float fRelativePos);
  288. PLAYM4_API float __stdcall PlayM4_GetPlayPos(LONG nPort);
  289. PLAYM4_API BOOL __stdcall PlayM4_SetFileEndMsg(LONG nPort,HWND hWnd,UINT nMsg);
  290. PLAYM4_API BOOL __stdcall PlayM4_SetVolume(LONG nPort,WORD nVolume);
  291. PLAYM4_API BOOL __stdcall PlayM4_StopSound();
  292. PLAYM4_API BOOL __stdcall PlayM4_PlaySound(LONG nPort);
  293. PLAYM4_API BOOL __stdcall PlayM4_OpenStream(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
  294. PLAYM4_API BOOL __stdcall PlayM4_InputData(LONG nPort,PBYTE pBuf,DWORD nSize);
  295. PLAYM4_API BOOL __stdcall PlayM4_CloseStream(LONG nPort);
  296. PLAYM4_API int __stdcall PlayM4_GetCaps();
  297. PLAYM4_API DWORD __stdcall PlayM4_GetFileTime(LONG nPort);
  298. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTime(LONG nPort);
  299. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedFrames(LONG nPort);
  300. //23
  301. ////////////////ver 2.0 added///////////////////////////////////////
  302. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBack(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2));
  303. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackYUV(LONG nPort, void (CALLBACK* DisplayCBFun)(DISPLAY_INFO_YUV *pstDisplayInfo), BOOL bTrue, void* pUser);
  304. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBack(LONG nPort,void (CALLBACK* DisplayCBFun)(long nPort,char * pBuf,long nSize,long nWidth,long nHeight,long nStamp,long nType,long nReserved));
  305. PLAYM4_API BOOL __stdcall PlayM4_ConvertToBmpFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
  306. PLAYM4_API DWORD __stdcall PlayM4_GetFileTotalFrames(LONG nPort);
  307. PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameRate(LONG nPort);
  308. PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTimeEx(LONG nPort);
  309. PLAYM4_API BOOL __stdcall PlayM4_SetPlayedTimeEx(LONG nPort,DWORD nTime);
  310. PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameNum(LONG nPort);
  311. PLAYM4_API BOOL __stdcall PlayM4_SetStreamOpenMode(LONG nPort,DWORD nMode);
  312. PLAYM4_API DWORD __stdcall PlayM4_GetFileHeadLength();
  313. PLAYM4_API DWORD __stdcall PlayM4_GetSdkVersion();
  314. //11
  315. ////////////////ver 2.2 added///////////////////////////////////////
  316. PLAYM4_API DWORD __stdcall PlayM4_GetLastError(LONG nPort);
  317. PLAYM4_API BOOL __stdcall PlayM4_RefreshPlay(LONG nPort);
  318. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayMode(LONG nPort,BOOL bOverlay,COLORREF colorKey);
  319. PLAYM4_API BOOL __stdcall PlayM4_GetPictureSize(LONG nPort,LONG *pWidth,LONG *pHeight);
  320. PLAYM4_API BOOL __stdcall PlayM4_SetPicQuality(LONG nPort,BOOL bHighQuality);
  321. PLAYM4_API BOOL __stdcall PlayM4_PlaySoundShare(LONG nPort);
  322. PLAYM4_API BOOL __stdcall PlayM4_StopSoundShare(LONG nPort);
  323. //7
  324. ////////////////ver 2.4 added///////////////////////////////////////
  325. PLAYM4_API LONG __stdcall PlayM4_GetStreamOpenMode(LONG nPort);
  326. PLAYM4_API LONG __stdcall PlayM4_GetOverlayMode(LONG nPort);
  327. PLAYM4_API COLORREF __stdcall PlayM4_GetColorKey(LONG nPort);
  328. PLAYM4_API WORD __stdcall PlayM4_GetVolume(LONG nPort);
  329. PLAYM4_API BOOL __stdcall PlayM4_GetPictureQuality(LONG nPort,BOOL *bHighQuality);
  330. PLAYM4_API DWORD __stdcall PlayM4_GetSourceBufferRemain(LONG nPort);
  331. PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBuffer(LONG nPort);
  332. PLAYM4_API BOOL __stdcall PlayM4_SetSourceBufCallBack(LONG nPort,DWORD nThreShold,void (CALLBACK * SourceBufCallBack)(long nPort,DWORD nBufSize,DWORD dwUser,void*pResvered),DWORD dwUser,void *pReserved);
  333. PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBufFlag(LONG nPort);
  334. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayBuf(LONG nPort,DWORD nNum);
  335. PLAYM4_API DWORD __stdcall PlayM4_GetDisplayBuf(LONG nPort);
  336. PLAYM4_API BOOL __stdcall PlayM4_OneByOneBack(LONG nPort);
  337. PLAYM4_API BOOL __stdcall PlayM4_SetFileRefCallBack(LONG nPort, void (__stdcall *pFileRefDone)(DWORD nPort,DWORD nUser),DWORD nUser);
  338. PLAYM4_API BOOL __stdcall PlayM4_SetCurrentFrameNum(LONG nPort,DWORD nFrameNum);
  339. PLAYM4_API BOOL __stdcall PlayM4_GetKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
  340. PLAYM4_API BOOL __stdcall PlayM4_GetNextKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
  341. #if (WINVER >= 0x0400)
  342. //Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk.
  343. // You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/";
  344. PLAYM4_API BOOL __stdcall PlayM4_InitDDrawDevice();
  345. PLAYM4_API void __stdcall PlayM4_ReleaseDDrawDevice();
  346. PLAYM4_API DWORD __stdcall PlayM4_GetDDrawDeviceTotalNums();
  347. PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDevice(LONG nPort,DWORD nDeviceNum);
  348. //PLAYM4_API BOOL __stdcall PlayM4_GetDDrawDeviceInfo(DWORD nDeviceNum,LPSTR lpDriverDescription,DWORD nDespLen,LPSTR lpDriverName ,DWORD nNameLen,HMONITOR *hhMonitor);
  349. PLAYM4_API int __stdcall PlayM4_GetCapsEx(DWORD nDDrawDeviceNum);
  350. #endif
  351. PLAYM4_API BOOL __stdcall PlayM4_ThrowBFrameNum(LONG nPort,DWORD nNum);
  352. //23
  353. ////////////////ver 2.5 added///////////////////////////////////////
  354. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayType(LONG nPort,LONG nType);
  355. PLAYM4_API long __stdcall PlayM4_GetDisplayType(LONG nPort);
  356. //2
  357. ////////////////ver 3.0 added///////////////////////////////////////
  358. PLAYM4_API BOOL __stdcall PlayM4_SetDecCBStream(LONG nPort,DWORD nStream);
  359. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegion(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable);
  360. PLAYM4_API BOOL __stdcall PlayM4_RefreshPlayEx(LONG nPort,DWORD nRegionNum);
  361. #if (WINVER >= 0x0400)
  362. //Note: The funtion must be builded under win2000 or above with Microsoft Platform sdk.
  363. // You can download the sdk from http://www.microsoft.com/msdownload/platformsdk/sdkupdate/;
  364. PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDeviceEx(LONG nPort,DWORD nRegionNum,DWORD nDeviceNum);
  365. #endif
  366. //4
  367. /////////////////v3.2 added/////////////////////////////////////////
  368. PLAYM4_API BOOL __stdcall PlayM4_GetRefValue(LONG nPort,BYTE *pBuffer, DWORD *pSize);
  369. PLAYM4_API BOOL __stdcall PlayM4_SetRefValue(LONG nPort,BYTE *pBuffer, DWORD nSize);
  370. PLAYM4_API BOOL __stdcall PlayM4_OpenStreamEx(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
  371. PLAYM4_API BOOL __stdcall PlayM4_CloseStreamEx(LONG nPort);
  372. PLAYM4_API BOOL __stdcall PlayM4_InputVideoData(LONG nPort,PBYTE pBuf,DWORD nSize);
  373. PLAYM4_API BOOL __stdcall PlayM4_InputAudioData(LONG nPort,PBYTE pBuf,DWORD nSize);
  374. PLAYM4_API BOOL __stdcall PlayM4_RegisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser);
  375. PLAYM4_API BOOL __stdcall PlayM4_RigisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser);
  376. //8
  377. //////////////////v3.4/////////////////////////////////////////////////////
  378. PLAYM4_API BOOL __stdcall PlayM4_SetTimerType(LONG nPort,DWORD nTimerType,DWORD nReserved);
  379. PLAYM4_API BOOL __stdcall PlayM4_GetTimerType(LONG nPort,DWORD *pTimerType,DWORD *pReserved);
  380. PLAYM4_API BOOL __stdcall PlayM4_ResetBuffer(LONG nPort,DWORD nBufType);
  381. PLAYM4_API DWORD __stdcall PlayM4_GetBufferValue(LONG nPort,DWORD nBufType);
  382. //////////////////V3.6/////////////////////////////////////////////////////////
  383. PLAYM4_API BOOL __stdcall PlayM4_AdjustWaveAudio(LONG nPort,LONG nCoefficient);
  384. PLAYM4_API BOOL __stdcall PlayM4_SetVerifyCallBack(LONG nPort, DWORD nBeginTime, DWORD nEndTime, void (__stdcall * funVerify)(long nPort, FRAME_POS * pFilePos, DWORD bIsVideo, DWORD nUser), DWORD nUser);
  385. PLAYM4_API BOOL __stdcall PlayM4_SetAudioCallBack(LONG nPort, void (__stdcall * funAudio)(long nPort, char * pAudioBuf, long nSize, long nStamp, long nType, long nUser), long nUser);
  386. PLAYM4_API BOOL __stdcall PlayM4_SetEncTypeChangeCallBack(LONG nPort,void(CALLBACK *funEncChange)(long nPort,long nUser),long nUser);
  387. PLAYM4_API BOOL __stdcall PlayM4_SetColor(LONG nPort, DWORD nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue);
  388. PLAYM4_API BOOL __stdcall PlayM4_GetColor(LONG nPort, DWORD nRegionNum, int *pBrightness, int *pContrast, int *pSaturation, int *pHue);
  389. PLAYM4_API BOOL __stdcall PlayM4_SetEncChangeMsg(LONG nPort,HWND hWnd,UINT nMsg);
  390. PLAYM4_API BOOL __stdcall PlayM4_GetOriginalFrameCallBack(LONG nPort, BOOL bIsChange,BOOL bNormalSpeed,long nStartFrameNum,long nStartStamp,long nFileHeader,void(CALLBACK *funGetOrignalFrame)(long nPort,FRAME_TYPE *frameType, long nUser),long nUser);
  391. PLAYM4_API BOOL __stdcall PlayM4_GetFileSpecialAttr(LONG nPort, DWORD *pTimeStamp,DWORD *pFileNum ,DWORD *pReserved);
  392. PLAYM4_API DWORD __stdcall PlayM4_GetSpecialData(LONG nPort);
  393. PLAYM4_API BOOL __stdcall PlayM4_SetCheckWatermarkCallBack(LONG nPort,void(CALLBACK* funCheckWatermark)(long nPort,WATERMARK_INFO* pWatermarkInfo,DWORD nUser),DWORD nUser);
  394. PLAYM4_API BOOL __stdcall PlayM4_SetImageSharpen(LONG nPort,DWORD nLevel);
  395. PLAYM4_API BOOL __stdcall PlayM4_SetDecodeFrameType(LONG nPort,DWORD nFrameType);
  396. PLAYM4_API BOOL __stdcall PlayM4_SetPlayMode(LONG nPort,BOOL bNormal);
  397. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayFlipMode(LONG nPort,BOOL bTrue);
  398. PLAYM4_API BOOL __stdcall PlayM4_SetOverlayPriInfoFlag(LONG nPort, DWORD nIntelType, BOOL bTrue,const char *pFontPath);
  399. //PLAYM4_API DWORD __stdcall PlayM4_GetAbsFrameNum(LONG nPort);
  400. //////////////////V4.7.0.0//////////////////////////////////////////////////////
  401. ////convert yuv to jpeg
  402. PLAYM4_API BOOL __stdcall PlayM4_ConvertToJpegFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
  403. PLAYM4_API BOOL __stdcall PlayM4_SetJpegQuality(long nQuality);
  404. //set deflash
  405. PLAYM4_API BOOL __stdcall PlayM4_SetDeflash(LONG nPort,BOOL bDefalsh);
  406. //PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackEx(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2), char* pDest, long nDestSize);
  407. //////////////////V4.8.0.0/////////////////////////////////////////////////////////
  408. //check discontinuous frame number as error data?
  409. PLAYM4_API BOOL __stdcall PlayM4_CheckDiscontinuousFrameNum(LONG nPort, BOOL bCheck);
  410. //get bmp or jpeg
  411. PLAYM4_API BOOL __stdcall PlayM4_GetBMP(LONG nPort,PBYTE pBitmap,DWORD nBufSize,DWORD* pBmpSize);
  412. PLAYM4_API BOOL __stdcall PlayM4_GetJPEG(LONG nPort,PBYTE pJpeg,DWORD nBufSize,DWORD* pJpegSize);
  413. //dec call back mend
  414. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackMend(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nUser,long nReserved2), long nUser);
  415. PLAYM4_API BOOL __stdcall PlayM4_SetSecretKey(LONG nPort, LONG lKeyType, char *pSecretKey, LONG lKeyLen);
  416. // add by gb 2007-12-23
  417. PLAYM4_API BOOL __stdcall PlayM4_SetFileEndCallback(LONG nPort, void(CALLBACK*FileEndCallback)(long nPort, void *pUser), void *pUser);
  418. // add by gb 080131 version 4.9.0.1
  419. PLAYM4_API BOOL __stdcall PlayM4_GetPort(LONG* nPort);
  420. PLAYM4_API BOOL __stdcall PlayM4_FreePort(LONG nPort);
  421. PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackEx(LONG nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), long nUser);
  422. PLAYM4_API BOOL __stdcall PlayM4_SkipErrorData(LONG nPort, BOOL bSkip);
  423. PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackExMend(LONG nPort, void (CALLBACK* DecCBFun)(long nPort, char* pBuf, long nSize, FRAME_INFO* pFrameInfo,
  424. long nUser, long nReserved2), char* pDest, long nDestSize, long nUser);
  425. //reverse play add by chenjie 110609
  426. PLAYM4_API BOOL __stdcall PlayM4_ReversePlay(LONG nPort);
  427. PLAYM4_API BOOL __stdcall PlayM4_GetSystemTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
  428. //PLAYM4_API BOOL __stdcall PlayM4_SetDecodeERC(long nPort, unsigned int nLevel);
  429. #ifndef PLAYM4_SESSION_INFO_TAG
  430. #define PLAYM4_SESSION_INFO_TAG
  431. //nProtocolType
  432. #define PLAYM4_PROTOCOL_RTSP 1
  433. //nSessionInfoType
  434. #define PLAYM4_SESSION_INFO_SDP 1
  435. typedef struct _PLAYM4_SESSION_INFO_ //交互信息结构
  436. {
  437. int nSessionInfoType; //交互信息类型,比如SDP,比如海康私有信息头
  438. int nSessionInfoLen; //交互信息长度
  439. unsigned char* pSessionInfoData; //交互信息数据
  440. } PLAYM4_SESSION_INFO;
  441. #endif
  442. PLAYM4_API BOOL __stdcall PlayM4_OpenStreamAdvanced(LONG nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, DWORD nBufPoolSize);
  443. #define R_ANGLE_0 -1 //不旋转
  444. #define R_ANGLE_L90 0 //向左旋转90度
  445. #define R_ANGLE_R90 1 //向右旋转90度
  446. #define R_ANGLE_180 2 //旋转180度
  447. PLAYM4_API BOOL __stdcall PlayM4_SetRotateAngle(LONG nPort, DWORD nRegionNum, DWORD dwType);
  448. #ifndef PLAYM4_ADDITION_INFO_TAG
  449. #define PLAYM4_ADDITION_INFO_TAG
  450. typedef struct _PLAYM4_ADDITION_INFO_ //交互信息结构
  451. {
  452. BYTE* pData; //附件数据
  453. DWORD dwDatalen; //附件数据长度
  454. DWORD dwDataType; //数据类型
  455. DWORD dwTimeStamp; //相对时间戳
  456. } PLAYM4_ADDITION_INFO;
  457. #endif
  458. //dwGroupIndex 暂约定取值0~3,第一版本取消同步只能同个closestream处理
  459. PLAYM4_API BOOL __stdcall PlayM4_SetSycGroup(LONG nPort, DWORD dwGroupIndex);
  460. //暂不实现此函数,同个组设置的起始时间不一致,以最小的时间作为播放起点,同一组可只设一路
  461. PLAYM4_API BOOL __stdcall PlayM4_SetSycStartTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
  462. // 以下实现鱼眼相关的接口
  463. #ifndef FISH_EYE_TAG
  464. #define FISH_EYE_TAG
  465. // 安装类型
  466. typedef enum tagFECPlaceType
  467. {
  468. FEC_PLACE_WALL = 0x1, // 壁装方式 (法线水平)
  469. FEC_PLACE_FLOOR = 0x2, // 地面安装 (法线向上)
  470. FEC_PLACE_CEILING = 0x3, // 顶装方式 (法线向下)
  471. }FECPLACETYPE;
  472. typedef enum tagFECCorrectType
  473. {
  474. FEC_CORRECT_PTZ = 0x100, // PTZ
  475. FEC_CORRECT_180 = 0x200, // 180度矫正 (对应2P)
  476. FEC_CORRECT_360 = 0x300, // 360全景矫正 (对应1P)
  477. FEC_CORRECT_LAT = 0x400 //纬度展开
  478. }FECCORRECTTYPE;
  479. typedef struct tagCycleParam
  480. {
  481. float fRadiusLeft; // 圆的最左边X坐标
  482. float fRadiusRight; // 圆的最右边X坐标
  483. float fRadiusTop; // 圆的最上边Y坐标
  484. float fRadiusBottom; // 圆的最下边Y坐标
  485. }CYCLEPARAM;
  486. typedef struct tagPTZParam
  487. {
  488. float fPTZPositionX; // PTZ 显示的中心位置 X坐标
  489. float fPTZPositionY; // PTZ 显示的中心位置 Y坐标
  490. }PTZPARAM;
  491. // 错误码
  492. /*********************************************
  493. ********************************************/
  494. // 更新标记变量定义
  495. #define FEC_UPDATE_RADIUS 0x1
  496. #define FEC_UPDATE_PTZZOOM 0x2
  497. #define FEC_UPDATE_WIDESCANOFFSET 0x4
  498. #define FEC_UPDATE_PTZPARAM 0x8
  499. typedef struct tagFECParam
  500. {
  501. unsigned int nUpDateType; // 更新的类型
  502. unsigned int nPlaceAndCorrect; // 安装方式和矫正方式,只能用于获取,SetParam的时候无效,该值表示安装方式和矫正方式的和
  503. PTZPARAM stPTZParam; // PTZ 校正的参数
  504. CYCLEPARAM stCycleParam; // 鱼眼图像圆心参数
  505. float fZoom; // PTZ 显示的范围参数
  506. float fWideScanOffset; // 180或者360度校正的偏移角度
  507. int nResver[16]; // 保留字段
  508. }FISHEYEPARAM;
  509. typedef void (__stdcall * FISHEYE_CallBack )( void* pUser , unsigned int nSubPort , unsigned int nCBType , void * hDC , unsigned int nWidth , unsigned int nHeight);
  510. #endif
  511. // 启用鱼眼
  512. PLAYM4_API BOOL __stdcall PlayM4_FEC_Enable(LONG nPort);
  513. // 关闭鱼眼模块
  514. PLAYM4_API BOOL __stdcall PlayM4_FEC_Disable(LONG nPort);
  515. // 获取鱼眼矫正处理子端口 [1~31]
  516. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetPort(LONG nPort, unsigned int* nSubPort,FECPLACETYPE emPlaceType,FECCORRECTTYPE emCorrectType);
  517. // 删除鱼眼矫正处理子端口
  518. PLAYM4_API BOOL __stdcall PlayM4_FEC_DelPort(LONG nPort , unsigned int nSubPort);
  519. // 设置鱼眼矫正参数
  520. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
  521. // 获取鱼眼矫正参数
  522. PLAYM4_API BOOL __stdcall PlayM4_FEC_GetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
  523. // 设置显示窗口,可以随时切换
  524. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetWnd(LONG nPort , unsigned int nSubPort , void * hWnd);
  525. // 设置鱼眼窗口的绘图回调
  526. PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCallBack(LONG nPort , unsigned int nSubPort , FISHEYE_CallBack cbFunc , void * pUser);
  527. //motionflow
  528. PLAYM4_API BOOL __stdcall PlayM4_MotionFlow(LONG nPort, DWORD dwAdjustType);
  529. //图像增强相关
  530. #ifndef PLAYM4_HIKVIE_TAG
  531. #define PLAYM4_HIKVIE_TAG
  532. typedef struct _PLAYM4_VIE_DYNPARAM_
  533. {
  534. int moduFlag; //启用的算法处理模块,在PLAYM4_VIE_MODULES中定义
  535. //如 PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN
  536. //模块启用后,必须设置相应的参数;
  537. //PLAYM4_VIE_MODU_ADJ
  538. int brightVal; //亮度调节值,[-255, 255]
  539. int contrastVal; //对比度调节值,[-256, 255]
  540. int colorVal; //饱和度调节值,[-256, 255]
  541. //PLAYM4_VIE_MODU_EHAN
  542. int toneScale; //滤波范围,[0, 100]
  543. int toneGain; //对比度调节,全局对比度增益值,[-256, 255]
  544. int toneOffset; //亮度调节,亮度平均值偏移,[-255, 255]
  545. int toneColor; //颜色调节,颜色保真值,[-256, 255]
  546. //PLAYM4_VIE_MODU_DEHAZE
  547. int dehazeLevel; //去雾强度,[0, 255]
  548. int dehazeTrans; //透射值,[0, 255]
  549. int dehazeBright; //亮度补偿,[0, 255]
  550. //PLAYM4_VIE_MODU_DENOISE
  551. int denoiseLevel; //去噪强度,[0, 255]
  552. //PLAYM4_VIE_MODU_SHARPEN
  553. int usmAmount; //锐化强度,[0, 255]
  554. int usmRadius; //锐化半径,[1, 15]
  555. int usmThreshold; //锐化阈值,[0, 255]
  556. //PLAYM4_VIE_MODU_DEBLOCK
  557. int deblockLevel; //去块强度,[0, 100]
  558. //PLAYM4_VIE_MODU_LENS
  559. int lensWarp; //畸变量,[-256, 255]
  560. int lensZoom; //缩放量,[-256, 255]
  561. //PLAYM4_VIE_MODU_CRB
  562. //无响应参数
  563. } PLAYM4_VIE_PARACONFIG;
  564. typedef enum _PLAYM4_VIE_MODULES
  565. {
  566. PLAYM4_VIE_MODU_ADJ = 0x00000001, //图像基本调节
  567. PLAYM4_VIE_MODU_EHAN = 0x00000002, //局部增强模块
  568. PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //去雾模块
  569. PLAYM4_VIE_MODU_DENOISE = 0x00000008, //去噪模块
  570. PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //锐化模块
  571. PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //去块滤波模块
  572. PLAYM4_VIE_MODU_CRB = 0x00000040, //色彩平衡模块
  573. PLAYM4_VIE_MODU_LENS = 0x00000080, //镜头畸变矫正模块
  574. }PLAYM4_VIE_MODULES;
  575. #endif
  576. //设置关闭/开启模块
  577. //dwModuFlag对应PLAYM4_VIE_MODULES宏,可组合
  578. //先设置模块开启,再设置模块参数;期间采用默认的参数;
  579. //关闭模块后,上次设置的参数清空
  580. //其他接口调用,必须在该接口开启模块后;否则,返回错误
  581. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetModuConfig(LONG lPort,int nModuFlag,BOOL bEnable);
  582. //设置图像增强区域,NULL全图;超过全图,采用全图;最小区域16*16像素
  583. //可支持设置区域,最多比较说4个,第一个版本可以只支持一个。多个区域要求不能重叠,有重叠就报错
  584. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetRegion(LONG lPort,LONG lRegNum,RECT* pRect);
  585. //获取开启模块
  586. PLAYM4_API BOOL __stdcall PlayM4_VIE_GetModuConfig(LONG lPort,int* pdwModuFlag);
  587. //设置参数
  588. //未开启模块的参数设置被忽略
  589. PLAYM4_API BOOL __stdcall PlayM4_VIE_SetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
  590. //获取开启模块的参数
  591. PLAYM4_API BOOL __stdcall PlayM4_VIE_GetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
  592. //音视频同步接口
  593. PLAYM4_API BOOL __stdcall PlayM4_SyncToAudio(LONG nPort, BOOL bSyncToAudio);
  594. // 私有信息模块类型
  595. typedef enum _PLAYM4_PRIDATA_RENDER
  596. {
  597. PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //智能分析
  598. PLAYM4_RENDER_MD = 0x00000002, //移动侦测
  599. PLAYM4_RENDER_ADD_POS = 0x00000004, //POS信息后叠加
  600. PLAYM4_RENDER_ADD_PIC = 0x00000008, //图片叠加
  601. PLAYM4_RENDER_FIRE_DETCET = 0x00000010, //热成像信息
  602. PLAYM4_RENDER_TEM = 0x00000020, //温度信息
  603. PLAYM4_RENDER_TRACK_TEM = 0x00000040, //轨迹信息
  604. PLAYM4_RENDER_THERMAL = 0x00000080 //废气检测和烟火屏蔽信息
  605. }PLAYM4_PRIDATA_RENDER;
  606. typedef enum _PLAYM4_THERMAL_FLAG
  607. {
  608. PLAYM4_THERMAL_FIREMASK = 0x00000001, //烟火屏蔽
  609. PLAYM4_THERMAL_RULEGAS = 0x00000002, //规则废气检测
  610. PLAYM4_THERMAL_TARGETGAS = 0x00000004 //目标废气检测
  611. }PLAYM4_THERMAL_FLAG;
  612. typedef enum _PLAYM4_FIRE_ALARM{
  613. PLAYM4_FIRE_FRAME_DIS = 0x00000001, //火点框显示
  614. PLAYM4_FIRE_MAX_TEMP = 0x00000002, //最高温度
  615. PLAYM4_FIRE_MAX_TEMP_POSITION = 0x00000004, //最高温度位置显示
  616. PLAYM4_FIRE_DISTANCE = 0x00000008, //最高温度距离}PLAYM4_FIRE_ALARM
  617. }PLAYM4_FIRE_ALARM;
  618. typedef enum _PLAYM4_TEM_FLAG{
  619. PLAYM4_TEM_REGION_BOX = 0x00000001, //框测温
  620. PLAYM4_TEM_REGION_LINE = 0x00000002, //线测温
  621. PLAYM4_TEM_REGION_POINT = 0x00000004, //点测温}PLAYM4_TEM_FLAG
  622. }PLAYM4_TEM_FLAG;
  623. typedef enum _PLAYM4_TRACK_FLAG
  624. {
  625. PLAYM4_TRACK_PEOPLE = 0x00000001, //人轨迹
  626. PLAYM4_TRACK_VEHICLE = 0x00000002, //车轨迹
  627. }PLAYM4_TRACK_FLAG;
  628. typedef struct TI_PTZ_INFO_
  629. {
  630. unsigned short dwDefVer; //结构体版本
  631. unsigned short dwLength; //PTZ_info长度,以8字节为单位
  632. DWORD dwP; //P(0~3600)
  633. DWORD dwT; //T(0~3600)
  634. DWORD dwZ; //Z(0~3600)
  635. BYTE chFSMState; //跟随状态
  636. BYTE bClearFocusState; //聚焦清晰状态(0,1)
  637. BYTE reserved[6]; //6个字节保留
  638. }PTZ_INFO;
  639. // 智能信息开关
  640. PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateData(LONG nPort, int nIntelType, BOOL bTrue);
  641. PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateDataEx(LONG nPort, int nIntelType, int nSubType, BOOL bTrue);
  642. // 加密码流回调,nType=0表示码流加密标记位发生变化就回调,nType=1表示码流有加密位发生回调
  643. PLAYM4_API BOOL __stdcall PlayM4_SetEncryptTypeCallBack(LONG nPort, DWORD nType,
  644. void (CALLBACK* EncryptTypeCBFun)(long nPort, ENCRYPT_INFO* pEncryptInfo, long nUser, long nReserved2), long nUser);
  645. //lType: 1 表示获取当前显示帧PTZ信息。以特定结构体形式存储在pInfo内,plLen返回长度信息
  646. PLAYM4_API BOOL __stdcall PlayM4_GetStreamAdditionalInfo(LONG nPort, LONG lType, BYTE* pInfo, LONG* plLen);
  647. #endif //_PLAYM4_H_